Archive for February 2006
Games are good for you
A new study of 100 university undergraduates in Toronto has found that video gamers consistently outperform their non-playing peers in a series of tricky mental tests. If they also happened to be bilingual, they were unbeatable.
Barely a day goes by when video games, generally Grand Theft Auto, are blamed for something evil. But that doesn't mean they are bad. I have my own views on the whole "video games are murder simulators" debate, and maybe I'll write them up one ...
The Hoff and Pepsi
I found out today the the Hoff is doing some promo work for Pepsi Australia.
You can see what he's up to on the Hoff micro site
Oh - and just as a little extra. Apparently David is planning to bring back baywatch. Should be interesting.
FFVII: Advent Children dated
Final Fantasy Advent Children now has a UK release date. Hoorah
Final Fantasy : Spirits Within looked stunning, but it suffered from the uncanny valley effect, and a rather convoluted confusing story. The new film has used a more cartoony/ manga style sidestepping the whole realism aspect, and giving the possibility of more exagerrated action.
I'm looking forward to it.
Brokeback to the Future – A work of genius
Some people have far to much time on their hands, but in this case I'll let them off.
Brokeback to the Future, i'll never think of Doc Brown the same way again.
[via]
Adsense
The more observant amongst you will have noticed that I have recently added Adsense ads to Binary Moon. What you most likely won't have noticed, unless you checked out Bubble Blitz online, is that I've also added them to Binary Sun.
Why Binary Moon?I'm not overly keen on advertising but I thought I would try them out. To keep things nice the ads on Binary Moon will only be visible in certain places.
If you are on a post with ...The making of Shadow of the Colossus
A very interesting article on the developement of Shadow of the Colossus - the PS2 game that is due to come out in England in a couple of weeks. The article is very technically oriented so if you're not into game development it probably won't be of interest, but anyone who is interested - there are quite a few cool techniques that you may be able to 'borrow' from.
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