Ben is a lifelong Nintendo fan who likes to build websites, and make video games. He buys way too much Lego.
One of my work colleagues pointed out this video about the world editor for the forthcoming game Crysis – and I must say – this is incredibly impressive stuff.
I’ve made a number of editors for video games in the past and they weren’t simple to create, yet they are nowhere near the complexity of this one. Clearly the person demoing the editor is very knowledgeable but the ease with which he creates and modifies the environment is astounding, and the fact you can drop into it as a player and run around testing things would ease the development process immensely.
A couple of things to watch out for which are technically challenging, and just rather cool (at least to me), include the real time lighting and day/ night cycles, the landscape sculpting and road laying tools, and the real time physics (on the trees)