11 thoughts on “Video Game Usability Leave a comment

  1. hi I developed a set of interaction design patterns for games, its still work in progress but I’ve received much positive feedback. Its just a list of patterns which may improve game usability. You could heuristically evaluate a game for this list to identify the support for usability. That rocketboard game looks cool by the way reminds me of this cool skateboard in back to the future!

  2. Erm – as said above the game has been out for a while now. It’s named Bubble Blitz. Thanks anyway 🙂

  3. Not sure about BUBBLE WRAP but have definitely played bubble blitz. I like your game though Danny, good fun and has kept me busy at lunch 😉

  4. Ooops, soz getting my names all jumbled up again. Saw the salutation at the top of the comments and presumed wrong, my bad! Goog game though 🙂

  5. So this article is a little old at this point, but it’s new to me! I recently started a blog about usability in gaming and it’s cool to see the few remnants of other people talking about it too. I’ve stopped playing my share of games just because of the miserable interface.

    Anyway, 7 years later, thanks for making me smile =)

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