4 years ago I uploaded a video of an animation creator website I was building. Then mostly forgot about it.
The project was too much for my knowledge at the time. I was planning to make a full social network with accounts, and forums, and badges and everything. I had neither the time, or the skills to do this well.
Fast forward to now…
This February I remembered Brush Ninja and thought it would be a fun project to revisit. So I started coding and discovered that the old code wasn’t too bad and I would be able to work with it to make something new.
I had been thinking about how I could make the project sustainable and about a month in decided to create a premium desktop version that I could sell in the Mac App Store.
The Brush Ninja Mac App was finally launched last weekend.
MVP or MEP?
Throughout the whole process I have been trying to build the app as an MVP. Always going for the simplest thing that would work. But this didn’t quite ring true for me. So I decided I would focus on making an MEP – a Minimum Enjoyable Product.
Simplicity by Design
Brush Ninja is purposefully simple when it comes to features. I have tried to focus on making things that ‘just work’ keeping options to a minimum. There are only a few colours, and a handful of brushes – but this was intentional. I think that keeping options simple will encourage people to focus on the craft of animation.
When I was little I was always drawing, and my parents kept saying I should get a job at Disney. I’m nowhere near good enough for that. But that doesn’t mean I don’t enjoy messing around with these types of things. Over the last few weeks I have made a few animations with Brush Ninja. Mostly to test the features, but also because it’s fun!
I’m currently posting them to Instagram on my Brush Ninja account – and you can see some examples throughout this article.
Ben is a lifelong Nintendo fan who also likes to build websites, and develop games. He also buys way too much Lego.